Release & Platform
March 28th, 2017 (Demo) | RPGMaker VX Ace
Turn-Based RPG, Visual Novel
Mystery, Paranormal, Horror, Psychological
Mild Blood, Language, Mild Suggestive Themes, Alcohol & Drug References, Narrative Violence,
“the fragility of the human spirit is like glass – it can break at even the slightest disturbance. sometimes the pieces are big enough to easily put back together, and sometimes the fragments are so small that it is almost impossible to tell what they once were. but regardless of whatever beauty and perfection the original work held, and whether by accident or with will, each shattered piece carries an edge sharp enough to draw blood.”
The last thing 10-year-old Ervay remembers is sitting in his family's car, but he wakes to find himself alone in an odd castle – a castle that holds entire villages all within its walls, and that grows increasingly twisted the further he descends. The only thing it lacks is an exit.
Confused, frightened, and separated from his family, he has no other choice but to explore the corridors in search of his loved ones. What is this place? Why does it seem as if someone doesn’t want him to leave? And will Ervay be strong enough to face those truths once he can no longer deny the answers in front of his face?
♦ Laced with humor and horror, Glass is a story driven RPG centered on its characters. It isn't the world that needs saving, but you.
♦ Face your fears in predictive turn-based battles. Detailed stats and a variety of skills give you all the tools you need.
♦ Explore snowy fields, industrial slums, haunted forests and more, all within the castle's eerie walls.
♦ Build character relationships and collect journal entries to uncover extra scenes and powerful skills that can turn the tide in battle.
♦ Optional character conversations flesh out the world.
♦ Minigames and sidequests augment your escape.
♦ Stylized pixel art and an atmospheric soundtrack bring the castle the life.
♦ Full-length, with 15+ hours of playtime (final version).
(male, 10, offensive mage)
Energetic, but uncertain and sensitive, Ervay is a young boy who lives a simple existence in Seattle with his wealthy parents and two siblings. He has a good heart, but he can be prone to jealousy and selfishness, and doesn't consider the consequences of his actions as carefully as he should, even when compared to other children his age. He is easily influenced by emotion, and is very protective of his journal.
(male, 24, defensive mage)
A mysterious, melancholy man with the wings of an angel - one white and one black. Elliot is practical and compassionate, if withdrawn. When he speaks, he often serves as a voice of support or reason. However, he is very passive, and seems to exist only to help others. He also seems to understand more about the castle than he is willing to share...
(male, 19, gunman)
A discontent boy who likes girls, booze, loud music, and anything else that might get him into trouble. He's always out for a good time or a cheap thrill. He also has a prying curiosity and doesn't care if he has to be rude to satisfy it. He is very stubborn, and takes himself very seriously. His rebellious and carefree exterior, however, hides an earnest and loyal heart.
(female, 20, fencer)
A peculiar woman who claims to have lived alone in the castle - her "world", as she calls it - for years. She has no memory of how she arrived there or what her life was like before, yet claims to be content with her previously undisturbed existence. Hostile, impatient, and sarcastic, she isn't exactly the definition of comfort, but she might be Ervay's only hope if he wants to survive inside the castle.
(female, 17, axewoman)
Inquisitive and playful, life is one big game to Sascha. Her childish nature often causes her to be perceived as younger than she is, which will quickly set off her hot temper. Immature, nosy, and rowdy, she isn't always the easiest person to be around, but her unwavering, upbeat attitude is reassuring, and she comes right out and says what she thinks!
(female, 19, musician)
A bright, confident girl. She is honest and dependable, but can be judgmental. She considers herself very mature, and is highly perfectionist. She is her own worst enemy - she'll never accept anything less than excellence from those around her, much less herself. She is also easily overwhelmed by stress, and yearns for the praise of others. Music is her escape.
Demo Version 1.1, September 7th 2017
This is a demo version that features only the first 2 - 3 hours of gameplay.
The full version is currently in production with an expected release in 2019-2020.
Instructions: Download the file to your desired directory. Double click the .exe file. Extract to your desired directory. Open the new folder. Double click the Game.exe file. Have fun!
Requirements: Should run on nearly any Windows PC. Windows only. No RTP required.
Designed, Developed, & Written by
Rowan Rook (aka "TearsOfNightfall")
© DawnSeeker Studio 2017
Yanfly, Yami, Moghunter, Galv, Tsukihime, Nicke, Selchar, Craze Asylum, Khas Arcthunder, Rokan, Napoleon, Casper667, Syvcal, Raizen884, Rafael Sol Maker, PK8, Zeus81, Galenmereth, Lemony, FlipelyFlip, Shaz, modern algebra
Jewelbeat.com, Aaron Krogh, Kevin MacLeod, Ruined Paradise, JDB Artist, Intelligencia
Additional Sound Effects
flashkit.com, soundjay.com, soundbible.com
Celianna (tiles), Lunarea (tiles), Mack (tiles and sprites), Loose Leaf Generator (sprites), Dafont (fonts), Clker (clip part), Obsidian Dawn (brushes), itaholy87 (windowskin base),
Moghunter (save menu base), Icons Kid (icons), Spydr (battle transitions), mitchi.exe (battle transitions), LexusX (battle transitions), SPIERAL WIND (animations), Timmah (battle transitions and animations), Thalzon (battlers), Erangot Generator (character portraits)
All resources used were either listed as free for non-commercial use or under a Creative Commons license. Any edits done by DawnSeeker Studio. Any unmentioned resources are a part of the RPGMAKER VX ACE/MV RTP.